Simon was an electronic game of rhythm and memory skill manufactured and distributed by Milton Bradley in 1978. The game unit has four large buttons, one each of the colors
red,
blue,
green, and
yellow. The unit lights these buttons in a sequence, playing a tone for each button; the player must press the buttons in the same sequence. The sequence begins with a single button chosen randomly, and adds another randomly-chosen button to the end of the sequence each time the player follows it successfully. Gameplay ends when the player makes a mistake or when the player wins (by matching the pattern for a predetermined number of tones).
I personally never beat the game... but spent many hours trying.
Here are a couple of 80's commercials for Simon
Who could forget this thing?! I never had one, but my neighbors did, and I never could beat the dadburn thing either.
ReplyDeleteI like the fact that the one commercial calls it "a computer game". HA!
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